Game Development

By Learnatic Academy Uncategorized

Course Content

Module 1: Foundations of Game Development and Programming

  • Lecture 1: Introduction to Game Development and Industry Overview
    02:07
  • Lecture 2: Understanding Game Development Pipelines and Workflows
    05:05
  • Lecture 3: Installing and Configuring a Game Development Environment
    07:32
  • Lecture 4: Fundamentals of Game Programming
    07:02
  • Lecture 5: Object Oriented Programming for Game Development
    07:55
  • Lecture 6: Introduction to Game Engines and Development Tools
    02:45
  • Lecture 7: Understanding Game Design Principles
    04:02
  • Lecture 8: Creating Game Assets and Resource Management
    10:45
  • Lecture 9: Scene Management and Project Organization
    03:45
  • Lecture 10: Building Basic Gameplay Mechanics
    05:37
  • Lecture 11: Working with Player Controls and Input Systems
    07:42
  • Lecture 12: Camera Systems and Game Navigation
    05:57
  • Lecture 13: Physics and Collision Detection
    03:45
  • Lecture 14: Audio Integration and Sound Effects
    07:58
  • Project: Develop a Playable Game Prototype with Core Gameplay Mechanics

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