Game Development
Course Content
Module 1: Foundations of Game Development and Programming
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Lecture 1: Introduction to Game Development and Industry Overview
02:07 -
Lecture 2: Understanding Game Development Pipelines and Workflows
05:05 -
Lecture 3: Installing and Configuring a Game Development Environment
07:32 -
Lecture 4: Fundamentals of Game Programming
07:02 -
Lecture 5: Object Oriented Programming for Game Development
07:55 -
Lecture 6: Introduction to Game Engines and Development Tools
02:45 -
Lecture 7: Understanding Game Design Principles
04:02 -
Lecture 8: Creating Game Assets and Resource Management
10:45 -
Lecture 9: Scene Management and Project Organization
03:45 -
Lecture 10: Building Basic Gameplay Mechanics
05:37 -
Lecture 11: Working with Player Controls and Input Systems
07:42 -
Lecture 12: Camera Systems and Game Navigation
05:57 -
Lecture 13: Physics and Collision Detection
03:45 -
Lecture 14: Audio Integration and Sound Effects
07:58 -
Project: Develop a Playable Game Prototype with Core Gameplay Mechanics
Earned Certificate
Certificates Awarded To Students For Successfully Completing Courses At Learnatic Academy
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